The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
Current algorithms to create depth of field (DOF) effects are either too costly to be applied in VR systems, or they produce inaccurate results. In this paper, we present a new a...
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...