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VRST
2009
ACM
13 years 11 months ago
Visual feedback techniques for virtual pointing on stereoscopic displays
The act of pointing to graphical elements is one of the fundamental tasks in Human-Computer Interaction. In this paper we analyze visual feedback techniques for accurate pointing ...
Ferran Argelaguet, Carlos Andújar
VRST
2009
ACM
13 years 11 months ago
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
VRST
2009
ACM
13 years 11 months ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi...
VRST
2009
ACM
13 years 11 months ago
Wearable imaging system for capturing omnidirectional movies from a first-person perspective
We propose a novel wearable imaging system that can capture omnidirectional movies from the viewpoint of the camera wearer. The imaging system solves the problems of resolution un...
Kazuaki Kondo, Yasuhiro Mukaigawa, Yasushi Yagi
VRST
2009
ACM
13 years 11 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...