Sciweavers

6 search results - page 1 / 2
» vvs 1996
Sort
View
VVS
1996
IEEE
107views Visualization» more  VVS 1996»
13 years 9 months ago
Fast Isocontouring for Improved Interactivity
Chandrajit L. Bajaj, Valerio Pascucci, Daniel Schi...
VVS
1996
IEEE
102views Visualization» more  VVS 1996»
13 years 9 months ago
Fast Rendering of Irregular Grids
We propose a fast algorithm for rendering general irregular grids. Our method uses a sweep-plane approach to accelerate ray casting, and can handle disconnected and nonconvex (eve...
Cláudio T. Silva, Joseph S. B. Mitchell, Ar...
VVS
1996
IEEE
129views Visualization» more  VVS 1996»
13 years 9 months ago
Optimal Isosurface Extraction from Irregular Volume Data
A method is proposed which supports the extraction of isosurfaces from irregular volume data, represented by tetrahedral decomposition, in optimal time. The method is based on a d...
Paolo Cignoni, Claudio Montani, Enrico Puppo, Robe...
VVS
1996
IEEE
205views Visualization» more  VVS 1996»
13 years 9 months ago
3D Shock Wave Visualization on Unstructured Grids
A critical issue in understanding high speed flows is the study of shock waves. This paper summarizes our research on techniques for the detection and visualization of shock waves...
Kwan-Liu Ma, John Van Rosendale, Willem Vermeer
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
13 years 9 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim