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WINE
2009
Springer
157views Economy» more  WINE 2009»
14 years 11 days ago
Mediated Equilibria in Load-Balancing Games
Mediators are third parties to whom the players in a game can delegate the task of choosing a strategy; a mediator forms a mediated equilibrium if delegating is a best response for...
Joshua R. Davis, David Liben-Nowell, Alexa Sharp, ...
WINE
2009
Springer
184views Economy» more  WINE 2009»
14 years 11 days ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...
WINE
2009
Springer
182views Economy» more  WINE 2009»
14 years 11 days ago
Competitive Repeated Allocation without Payments
We study the problem of allocating a single item repeatedly among multiple competing agents, in an environment where monetary transfers are not possible. We design (Bayes-Nash) inc...
Mingyu Guo, Vincent Conitzer, Daniel M. Reeves
WINE
2009
Springer
155views Economy» more  WINE 2009»
14 years 11 days ago
Bidding for Representative Allocations for Display Advertising
Display advertising has traditionally been sold via guaranteed contracts – a guaranteed contract is a deal between a publisher and an advertiser to allocate a certain number of ...
Arpita Ghosh, Randolph Preston McAfee, Kishore Pap...
WINE
2009
Springer
178views Economy» more  WINE 2009»
14 years 11 days ago
The Geometry of Truthfulness
We study the geometrical shape of the partitions of the input space created by the allocation rule of a truthful mechanism for multi-unit auctions with multidimensional types and ...
Angelina Vidali