Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
We present a formulation of boundary mesh segmentation as an optimization problem. Previous segmentation solutions are classified according to the different segmentation goals, th...
This paper presents an efficient technique for human motion recognition; in particular, it is focused on labeling a movement as a walking or running displacement, which are the mo...
This paper presents an hybrid segmentation technique that combines both the speed of an edge based approach with the robustness of a surface based approach. It consists of three s...
This paper presents a segmentation technique to decompose automatically a panoramic range image into a set of planar projections. It consists of three stages. Firstly, two orthogo...
The computation of curvature and other differential properties of surfaces is essential for many techniques in analysis and rendering. We present a finite-differences approach for...
This paper describes a simple method for estimating the surface radiance function from single images of smooth surfaces made of materials whose reflectance function is isotropic a...
Image based rendering (IBR) consists of several steps: (i) Calibration (or ego-motion computation) of all input images. (ii) Determination of regions in the input images used to s...
In this paper, we present an approach based on 2D slices for measuring similarity between 3D models. The key idea is to represent the 3D model by a series of slices along certain ...
Jiantao Pu, Yi Liu, Guyu Xin, Hongbin Zha, Weibin ...
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...