Sciweavers

VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
13 years 11 months ago
An Image-Warping Architecture for VR: Low Latency versus Image Quality
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
13 years 11 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
VR
2009
IEEE
149views Virtual Reality» more  VR 2009»
13 years 11 months ago
Effective Presentation Technique of Scent Using Small Ejection Quantities of Odor
Trials on the transmission of olfactory information together with audio/visual information are currently underway. However, a problem exists in that continuous emission of scent l...
Junta Sato, Kaori Ohtsu, Yuichi Bannai, Ken-ichi O...
VR
2009
IEEE
153views Virtual Reality» more  VR 2009»
13 years 11 months ago
One Man Band: A 3D Gestural Interface for Collaborative Music Creation
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However, almost all of these games require custom hardware to be used as input de...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
VR
2009
IEEE
167views Virtual Reality» more  VR 2009»
13 years 11 months ago
High Resolution Video Playback in Immersive Virtual Environments
High resolution 2D video content in High Definition or higher resolutions has become widespread and video playback of such media in immersive virtual environments (VE) will be a ...
Han Suk Kim, Jürgen P. Schulze
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
13 years 11 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
HAPTICS
2009
IEEE
13 years 11 months ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy
HAPTICS
2009
IEEE
13 years 11 months ago
A low cost vibrotactile array to manage respiratory motion
We present a tactile Respiratory Management System (tRMS) to manage and control breathing patterns of cancer patients undergoing radiation therapy. The system comprises of an arra...
Ali Israr, Dillon P. Eng, Sastry S. Vedam, Marcia ...
HAPTICS
2009
IEEE
13 years 11 months ago
Non-contact tactile sensation synthesized by ultrasound transducers
This paper describes a new tactile device which produces stress fields in 3D space. Combined with mid-air and/or 3D stereoscopic displays, this device provides high-fidelity tacti...
Takayuki Hoshi, Takayuki Iwamoto, Hiroyuki Shinoda
HAPTICS
2009
IEEE
13 years 11 months ago
Finger force of exploratory movements is adapted to the compliance of deformable objects
In this experiment we investigated the influence of stimulus properties on exploratory movement parameters in active touch. More precisely, we investigated whether and to what ex...
Lukas Kaim, Knut Drewing