Sciweavers

AAAI
2007
13 years 5 months ago
Visualization and Adjustment of Evaluation Functions Based on Evaluation Values and Win Probability
We present a method of visualizing and adjusting the evaluation functions in game programming in this paper. It is widely recognized that an evaluation function should assign a hi...
Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguch...
AAAI
2007
13 years 5 months ago
Restart Schedules for Ensembles of Problem Instances
The mean running time of a Las Vegas algorithm can often be dramatically reduced by periodically restarting it with a fresh random seed. The optimal restart schedule depends on th...
Matthew J. Streeter, Daniel Golovin, Stephen F. Sm...
AAAI
2007
13 years 5 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
AAAI
2007
13 years 5 months ago
Adaptive Localization in a Dynamic WiFi Environment through Multi-view Learning
Accurately locating users in a wireless environment is an important task for many pervasive computing and AI applications, such as activity recognition. In a WiFi environment, a m...
Sinno Jialin Pan, James T. Kwok, Qiang Yang, Jeffr...
AAAI
2007
13 years 5 months ago
M2ICAL Analyses HC-Gammon
Wee-Chong Oon, Martin Henz
AAAI
2007
13 years 5 months ago
Generating and Solving Logic Puzzles through Constraint Satisfaction
Solving logic puzzles has become a very popular past-time, particularly since the Sudoku puzzle started appearing in newspapers all over the world. We have developed a puzzle gene...
Barry O'Sullivan, John Horan
AAAI
2007
13 years 5 months ago
Dominance and Equivalence for Sensor-Based Agents
This paper describes recent results from the robotics community that develop a theory, similar in spirit to the theory of computation, for analyzing sensor-based agent systems. Th...
Jason M. O'Kane, Steven M. LaValle
AAAI
2007
13 years 5 months ago
Relation Extraction from Wikipedia Using Subtree Mining
The exponential growth and reliability of Wikipedia have made it a promising data source for intelligent systems. The first challenge of Wikipedia is to make the encyclopedia mac...
Dat P. T. Nguyen, Yutaka Matsuo, Mitsuru Ishizuka
AAAI
2007
13 years 5 months ago
An Implementation of Robot Formations using Local Interactions
Coordinating a group of robots to work in formation has been suggested for a number of tasks, such as urban searchand-rescue, traffic control, and harvesting solar energy. Algorit...
Ross Mead, Jerry B. Weinberg, Jeffrey R. Croxell
AAAI
2007
13 years 5 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso