This paper focuses on ways and means of stimulating idea generation in collaborative situations involving designers, engineers, software developers, users and usability people. Pa...
Design activity has recently attempted to embrace “designing the user experience.” Designers need to demystify how we design for user experience and how the products we design...
One fundamental challenge for the design of the interactive systems of the future is to invent and design environments and cultures in which humans can express themselves and enga...
This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a ‘thinking tool’ to develop ideas ...
Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. W...
In real world development environments where deadlines are fixed, a designer must craft a process that works with the team and within the constraints of a project. The traditional...
A central challenge in interaction design has to do with its diversity. Designers, engineers, managers, marketers, researchers and users all have important contributions to make t...
Many sources of empirical data can be used to evaluate an interface (e.g., time to learn, time to perform benchmark tasks, number of errors on benchmark tasks, answers on question...
Item selection is a key problem in electronic guidebook design. Many systems do not apply so-called “context-awareness” technologies to infer user interest, placing the entire...