New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
Stories play an important role in the collaborative project work of children and adults in intercultural computer clubs “come_IN”. They constitute the narrative framework for ...
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Since the nineties, storytelling has received increasing attention in the HCI, IDC, and AI communities, exploring the potential of interactivity and multimedia as a means to promo...
Inspired by Froebel’s Gifts for kindergarten, we propose a new category of gifts for modern preschools. Modern Nature Gifts are meta-manipulatives, inviting deeper exploration o...
While there is a wealth of information about children’s technology and the design processes used to create it, there is a dearth of information regarding how the children who pa...
In designing communication technology for children, it is important to understand the affective benefits and costs introduced by a particular medium. We present an Affective Benef...