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AGENTS
2000
Springer
13 years 8 months ago
An agent architecture to fulfill real-time requirements
Ignacio Soto, Mercedes Garijo, Carlos Angel Iglesi...
AGENTS
2000
Springer
13 years 8 months ago
Ant-inspired navigation in unknown environments
Stergios I. Roumeliotis, Paolo Pirjanian, Maja J. ...
AGENTS
2000
Springer
13 years 8 months ago
From one virtual actor to virtual crowds: requirements and constraints
A crowd is not only a group of many individuals. Crowd modelling involves problems that arise only when we focus on crowds. For instance, avoiding collision problems related to a ...
Soraia Raupp Musse, Daniel Thalmann
AGENTS
2000
Springer
13 years 8 months ago
A Performance Analysis Framework for Mobile-Agent Systems
Marios D. Dikaiakos, George Samaras
AGENTS
2000
Springer
13 years 8 months ago
Learning to Trust
Abstract. Evolutionary game-theory is a powerful tool to investigate the development of complex relations between individuals such as the emergence of cooperation and trust. But th...
Andreas Birk 0002
AGENTS
2000
Springer
13 years 8 months ago
A game-theoretic formulation of multi-agent resource allocation
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Jonathan Bredin, Rajiv T. Maheswaran, Çagri...
AGENTS
2000
Springer
13 years 9 months ago
Scalability Metrics and Analysis of Mobile Agent Systems
Scalability is a many-sided property which can be captured in a scalability metric that balances cost, volume, timeliness and other attirbutes of value in the system, as a functio...
C. Murray Woodside
AGENTS
2000
Springer
13 years 9 months ago
Adaptivity in agent-based routing for data networks
Adaptivity, both of the individual agents and of the interaction structure among the agents, seems indispensable for scaling up multi-agent systems MAS's in noisy environme...
David Wolpert, Sergey Kirshner, Christopher J. Mer...
AGENTS
2000
Springer
13 years 9 months ago
Experiments in Building Experiential Trust in a Society of Objective-Trust Based Agents
In this paper we develop a notion of “objective trust” for Software Agents, that is trust of, or between, Agents based on actual experiences between those Agents. Experiential ...
Mark Witkowski, Alexander Artikis, Jeremy Pitt
AGENTS
2000
Springer
13 years 9 months ago
Planning and learning together
This paper describes a novel algorithm for activity coordination in multiagent systems that combines joint planning and joint learning. The basic idea underlying this algorithm is...
Gerhard Weiß