Sciweavers

AIIA
2001
Springer
13 years 8 months ago
A New Machine Learning Approach to Fingerprint Classification
We present new fingerprint classification algorithms based on two machine learning approaches: support vector machines (SVMs), and recursive neural networks (RNNs). RNNs are traine...
Yuan Yao, Gian Luca Marcialis, Massimiliano Pontil...
AIIA
2001
Springer
13 years 8 months ago
The Definition of Legal Relations in a BDI Multiagent Framework
Guido Boella, Leonardo Lesmo, Lyda Favali
AIIA
2001
Springer
13 years 8 months ago
Characterising Concept's Properties in Ontologies
Abstract. This paper presents and motivates an extended ontology conceptual model which represents explicitly semantic information about concepts. This model results from explicitl...
Valentina A. M. Tamma, Trevor J. M. Bench-Capon
AIIA
2001
Springer
13 years 8 months ago
Evaluation Methods for Focused Crawling
The exponential growth of documents available in the World Wide Web makes it increasingly difficult to discover relevant information on a specific topic. In this context, growing ...
Andrea Passerini, Paolo Frasconi, Giovanni Soda
AIIA
2001
Springer
13 years 8 months ago
Stepwise Induction of Model Trees
Donato Malerba, Annalisa Appice, Antonia Bellino, ...
AIIA
2001
Springer
13 years 8 months ago
Wide Coverage Incremental Parsing by Learning Attachment Preferences
This paper presents a novel method for wide coverage parsing using an incremental strategy, which is psycholinguistically motivated. A recursive neural network is trained on treeba...
Fabrizio Costa, Vincenzo Lombardo, Paolo Frasconi,...
AIIA
2001
Springer
13 years 8 months ago
A Knowledge-Based Neurocomputing Approach to Extract Refined Linguistic Rules from Data
– This paper proposes a knowledge-based neurocomputing approach to extract and refine a set of linguistic rules from data. A neural network is designed along with its learning al...
Giovanna Castellano, Anna Maria Fanelli
AIIA
2001
Springer
13 years 8 months ago
User-Adapted Image Descriptions from Annotated Knowledge Sources
Maria Teresa Cassotta, Berardina De Carolis, Fiore...
AIIA
2001
Springer
13 years 8 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
AIIA
2001
Springer
13 years 8 months ago
Computing Spatial Similarity by Games
In: F. Esposito (Eds.), Congress of the Italian Association for Artificial
Marco Aiello