We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
We describe the initial steps in developing an agentbased cognitive architecture designed to support psychologically plausible human variability. The new architecture, COJACK, is ...
The missing of an appropriate semantics of agent communication languages is one of the most challenging issues of contemporary AI. Although several approaches to this problem exis...
Matthias Nickles, Michael Rovatsos, Gerhard Wei&sz...
To secure good deals, an agent may engage in multiple concurrent negotiations for a particular good or service. However for this to be effective, the agent needs to carefully coor...
Distributed Partially Observable Markov Decision Problems (POMDPs) are emerging as a popular approach for modeling multiagent teamwork where a group of agents work together to joi...
The bullwhip effect is the amplification of the order variability in a supply chain. This phenomenon causes important financial cost due to higher inventory levels and agility r...
Thierry Moyaux, Brahim Chaib-draa, Sophie D'Amours
There is a need for agent systems that can scale to realworld applications, yet retain the clean semantic underpinning of more formal agent frameworks. We describe the SRI Procedu...