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VRST
2010
ACM
1 years 3 months ago
On-line visualization of underground structures using context features
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunshen...
MM
2010
ACM
59views Multimedia» more  MM 2010»
1 years 3 months ago
Bateau ivre: an artistic markerless outdoor mobile augmented reality installation on a riverboat
Bateau Ivre is a project presented on the Seine River to make a large audience aware of the possible developments of Augmented Reality through an artistic installation in a mobile...
Christian Jacquemin, Wai Kit Chan, Matthieu Courge...
AUGHUMAN
2010
1 years 3 months ago
The Reading Glove: designing interactions for object-based tangible storytelling
In this paper we describe a prototype Tangible User Interface (TUI) for interactive storytelling that explores the semantic properties of tangible interactions using the fictional...
Joshua Tanenbaum, Karen Tanenbaum, Alissa Nicole A...
AUGHUMAN
2010
1 years 3 months ago
On-line document registering and retrieving system for AR annotation overlay
We propose a system that registers and retrieves text documents to annotate them on-line. The user registers a text document captured from a nearly top view and adds virtual annot...
Hideaki Uchiyama, Julien Pilet, Hideo Saito
AUGHUMAN
2010
1 years 3 months ago
Aided eyes: eye activity sensing for daily life
Our eyes collect a considerable amount of information when we use them to look at objects. In particular, eye movement allows us to gaze at an object and shows our level of intere...
Yoshio Ishiguro, Adiyan Mujibiya, Takashi Miyaki, ...
AUGHUMAN
2010
1 years 3 months ago
Airwriting recognition using wearable motion sensors
Christoph Amma, Dirk Gehrig, Tanja Schultz

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Raphael GrassetResearch Scientist, PhD
ICG, TU-Graz
Raphael Grasset
VR
2002
IEEE
1 years 5 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
VR
2002
IEEE
116views Virtual Reality» more  VR 2002»
1 years 5 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
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