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JMM2
2008
227views more  JMM2 2008»
10 years 11 months ago
A Robust Circular Fiducial Detection Technique and Real-Time 3D Camera Tracking
In this paper a new marker-based approach is presented for 3D camera pose tracking in indoor Augmented Reality (AR). We propose to combine a circular fiducials detection technique ...
Fakhreddine Ababsa, Malik Mallem
IJVR
2006
103views more  IJVR 2006»
10 years 11 months ago
Research Directions in Handheld AR
Handheld mobile devices are an exciting new platform for Augmented Reality (AR). Mobile phones and PDAs have the potential to provide AR experiences to hundreds of millions of cons...
Mark Billinghurst, Anders Henrysson
IJVR
2008
333views more  IJVR 2008»
10 years 12 months ago
Applying Virtual and Augmented Reality in Cultural Computing
We are exploring a new application of virtual and augmented reality for a novel direction in human-computer interaction named `cultural computing', which aims to provide a new...
Christoph Bartneck, Jun Hu, Ben Salem, Razvan Cris...
INTERACT
1997
11 years 1 months ago
BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a...
Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt...
WSCG
2003
207views more  WSCG 2003»
11 years 1 months ago
Development of a Flexible Augmented Prototyping System
In designing physical objects, tangible models play an important part. Recent advances in augmented reality displays show new directions to support this field of prototyping. This...
Jouke C. Verlinden, A. de Smit, Aernout W. J. Peet...
DARE
2000
182views more  DARE 2000»
11 years 1 months ago
CyberCode: designing augmented reality environments with visual tags
The CyberCode is a visual tagging system based on a 2Dbarcode technology and provides several features not provided by other tagging systems. CyberCode tags can be recognized by t...
Jun Rekimoto, Yuji Ayatsuka
DARE
2000
163views more  DARE 2000»
11 years 1 months ago
"Interactive rooms - augmented reality in an architectural perspective"
ABSTRACTABSTRACTABSTRACTABSTRACT This paper will discus aspects of applying augmented reality technologies in architecture through experiments conducted in full-scale, and seen thr...
Peter Gall Krogh
DARE
2000
115views more  DARE 2000»
11 years 1 months ago
New directions: a value-sensitive design approach to augmented reality
In this position paper we bring a new approach
Batya Friedman, Peter H. Kahn Jr.
DARE
2000
145views more  DARE 2000»
11 years 1 months ago
Augmenting fun and beauty: a pamphlet
In this article we describe how the augmented reality and product design communities, which share the common interest of combining the real and the virtual, might learn from each ...
J. P. Djajadiningrat, Kees Overbeeke, Stephan Wens...
WSCG
2004
161views more  WSCG 2004»
11 years 1 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
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