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ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
13 years 8 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
VRST
1999
ACM
13 years 8 months ago
Fast calibration for augmented reality
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...
MOBICOM
1999
ACM
13 years 8 months ago
Using Code Mobility to Create Ubiquitous and Active Augmented Reality in Mobile Computing
The concept augmented reality is used to describe a system that supplements reality by adding virtual objects into a real-world view. This paper describes a flexible mobile code a...
Kari Kangas, Juha Röning
MM
2000
ACM
160views Multimedia» more  MM 2000»
13 years 8 months ago
A video-based augmented reality golf simulator
Recent advances in augmented reality technology (AR) have opened a tremendous scope of applications. We describe a use of the technology in virtual golf gaming that exemplifies ho...
Alok Govil, Suya You, Ulrich Neumann
IUI
2000
ACM
13 years 8 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
ACMDIS
2000
ACM
13 years 9 months ago
Augmented Reality as a Design Tool for Mobile Interfaces
This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a ‘thinking tool’ to develop ideas ...
Olav W. Bertelsen, Christina Nielsen
ISWC
2002
IEEE
13 years 9 months ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
ISMAR
2002
IEEE
13 years 9 months ago
Reconstructing While Registering: A Novel Approach for Markerless Augmented Reality
This paper addresses the registration problem for unprepared multi-planar scenes. An interactive process is proposed to get accurate results using nothing else than the texture in...
Gilles Simon, Marie-Odile Berger
ISMAR
2002
IEEE
13 years 9 months ago
Visual Marker Detection and Decoding in AR Systems: A Comparative Study
Visual markers are widely used in existing augmented reality (AR) applications [7, 12, 11, 19]. In most of such applications, the performance of an AR system depends highly on the...
Xiang Zhang, Stephan Fronz, Nassir Navab
ISMAR
2002
IEEE
13 years 9 months ago
Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features
This paper presents a new technique we have created, known as Bread Crumbs, which allows the modelling of large outdoor ground features using a mobile augmented reality system and...
Wayne Piekarski, Bruce H. Thomas