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ACSC
2007
IEEE
13 years 10 months ago
From Graphs to Euclidean Virtual Worlds: Visualization of 3D Electronic Institutions
In this paper we propose an algorithm for automatic transformation of a graph into a 3D Virtual World and its Euclidean map, using the rectangular dualization technique. The nodes...
Sara Drago, Anton Bogdanovych, Massimo Ancona, Sim...
FDG
2009
ACM
13 years 11 months ago
Rhythm-based level generation for 2D platformers
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
IWANN
2009
Springer
13 years 11 months ago
Automatic Generation of Biped Walk Behavior Using Genetic Algorithms
Controlling a biped robot with several degrees of freedom is a challenging task that takes the attention of several researchers in the fields of biology, physics, electronics, com...
Hugo Picado, Marcos Gestal, Nuno Lau, Luís ...
WSDM
2010
ACM
177views Data Mining» more  WSDM 2010»
14 years 1 months ago
Automatic generation of bid phrases for online advertising
Sujith Ravi, Andrei Z. Broder, Evgeniy Gabrilovich...