A number of technology-rich spaces have been designed and created over the last few years with the purpose of supporting and enhancing learning, collaboration, community participa...
In this article we present the research of SArt project at the Norwegian University of Science and Technology. In SArt we have the vision that software engineering can benefit fro...
Messaging with new media should be fun, but sometimes participating in conversations can become a burden for users due to the effort required. In this paper, examples of such situ...
In this paper, we look at the application of the DiCoT methodology [4] to the analysis of a mobile healthcare setting. While the methodology includes a set of principles and theme...
This paper explores the impulsion and vibration properties of different tactile patterns (icons). These properties describe the unique movements of the pins with different values ...
Ensuring good usability can be seen as the key success factor in our whole digital world: technology must support people. In particular, Medicine and Healthcare are currently subj...
Andreas Holzinger, Harold W. Thimbleby, Russell Be...
The involvement of technology to support and enhance learning is ever increasing; for example moving from the traditional blackboard to electronic whiteboards, from printed books ...
Willem-Paul Brinkman, Charles van der Mast, Annett...
CiteULike is a collaborative tagging web site which lets users enter academic references into a database and describe these references using tags (categorizations of their own cho...
Our work aims to address the problems of designing health assistant applications that run on mobile devices. We discuss the lessons learnt through the design of a mobile applicati...