Sciweavers

CAPTECH
1998
Springer
13 years 8 months ago
3D Part Recognition Method for Human Motion Analysis
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Carlos Yániz, Jairo Rocha, Francisco J. Per...
CAPTECH
1998
Springer
13 years 8 months ago
Local and Global Skeleton Fitting Techniques for Optical Motion Capture
Identifying a precise anatomic skeleton is important in order to ensure high quality motion capture. In this paper we discuss two skeleton fitting techniques based on 3D optical ma...
Marius-Calin Silaghi, Ralf Plänkers, Ronan Bo...
CAPTECH
1998
Springer
13 years 8 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
CAPTECH
1998
Springer
13 years 8 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
CAPTECH
1998
Springer
13 years 8 months ago
VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips
An authoring system is proposed to construct panoramic images of real-world scenes from video clips automatically. Instead of using special hardware such as fish-eye lens, our meth...
Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoun...
CAPTECH
1998
Springer
13 years 8 months ago
Motion Abstraction and Mapping with Spatial Constraints
bstraction and Mapping with Spatial Constraints ? Rama Bindiganavale and Norman I. Badler Computer and Information Science Department University of Pennsylvania, PA 19104-6389, USA...
Rama Bindiganavale, Norman I. Badler
CAPTECH
1998
Springer
13 years 8 months ago
Artificial Neural Networks for Motion Emulation in Virtual Environments
Simulation of natural human movement has proven to be a challenging problem, difficult to be solved by more or less traditional bioinspired strategies. In opposition to several exi...
Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabriz...