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CG
1999
Springer
10 years 29 days ago
Efficient visibility processing for projective texture mapping
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric s...
Yizhou Yu
CG
1999
Springer
10 years 29 days ago
Regularised marching tetrahedra: improved iso-surface extraction
Graham M. Treece, Richard W. Prager, Andrew H. Gee
CG
1999
Springer
10 years 29 days ago
An interactive visualization and navigation tool for medical volume data
In order to make direct volume rendering practicable convenient visualization options and data analysis tools have to be integrated. For example, direct rendering of semi-transpar...
Ove Sommer, Alexander Dietz, Rüdiger Westerma...
CG
1999
Springer
10 years 29 days ago
There is more to context than location
Context is a key issue in interaction between human and computer, describing the surrounding facts that add meaning. In mobile computing research published the parameter location ...
Albrecht Schmidt, Michael Beigl, Hans-Werner Gelle...
CG
1999
Springer
10 years 29 days ago
Accurate overlaying for mobile augmented reality
Mobile augmented reality requires accurate alignment of virtual information with objects visible in the real world. We describe a system for mobile communications to be developed ...
Wouter Pasman, Arjen van der Schaaf, Reginald L. L...
CG
1999
Springer
10 years 29 days ago
A qualitative and quantitative visibility analysis in urban scenes
Boaz Nadler, Gadi Fibich, Shuly Lev-Yehudi, Daniel...
CG
1999
Springer
10 years 29 days ago
Virtual reality as a tool for verification of assembly and maintenance processes
Business process re-engineering is becoming a main focus in today's efforts to overcome problems and deficits in the automotive and aerospace industries (e.g., integration in...
Antonino Gomes de Sá, Gabriel Zachmann
CG
1999
Springer
10 years 29 days ago
Hierarchical back-face computation
Subodh Kumar, Dinesh Manocha, William F. Garrett, ...
CG
1999
Springer
10 years 29 days ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
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