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CG
2002
Springer
8 years 6 months ago
Gentropy: evolving 2D textures
Gentropy is a genetic programming system that evolves two-dimensional procedural textures. It synthesizes textures by combining mathematical and image manipulation functions into ...
Andrea L. Wiens, Brian J. Ross
CG
2002
Springer
8 years 6 months ago
Topology tracking for the visualization of time-dependent two-dimensional flows
The paper presents a topology-based visualization method for time-dependent two-dimensional vector elds. A time interpolation enables the accurate tracking of critical points and ...
Xavier Tricoche, Thomas Wischgoll, Gerik Scheuerma...
CG
2002
Springer
8 years 6 months ago
Secret image sharing
Abstract. We present a novel hybrid method that includes a modulated scheme for reducing the distortion of the reconstructed image and a two-layered structure for grouping particip...
Chih-Ching Thien, Ja-Chen Lin
CG
2002
Springer
8 years 6 months ago
Algorithmic shape modeling with subdivision surfaces
We present methods for synthesizing 3D shape features on subdivision surfaces using multiscale procedural techniques. Multiscale synthesis is a powerful approach for creating surfa...
Luiz Velho, Ken Perlin, Henning Biermann, Lexing Y...
CG
2002
Springer
8 years 6 months ago
AWE: aviation weather data visualization environment
Weather is one of the major causes of aviation accidents. General aviation (GA) flights account for 92% of all the aviation accidents. In spite of all the official and unofficial ...
Lilly Spirkovska, Suresh K. Lodha
CG
2002
Springer
8 years 6 months ago
Digital storytelling
Ulrike Spierling
CG
2002
Springer
8 years 6 months ago
Chaotic attractors exhibiting quasicrystalline structure
An extension of canonical projection allowing the projection of objects from higher dimensional space onto quasicrystalline structures is developed. In particular, we create symme...
Clifford A. Reiter
CG
2002
Springer
8 years 6 months ago
A stochastic cellular automaton for three-coloring penrose tiles
We present a three state, stochastic cellular automaton that runs on Penrose tilings and seems to evolve to a three-colored equilibrium.
Mark McClure
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