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CG
2002
Springer
13 years 4 months ago
A Structure for Modern Computer Narratives
In order to analyze or better develop modern computer games it is critical to have an appropriate representation framework. In this paper a symbolic representation of modern comput...
Clark Verbrugge
CG
2002
Springer
13 years 4 months ago
Solitaire Clobber
Clobber is a new two-player board game. In this paper, we introduce the one-player variant Solitaire Clobber where the goal is to remove as many stones as possible from the board ...
Erik D. Demaine, Martin L. Demaine, Rudolf Fleisch...
CG
2002
Springer
13 years 4 months ago
A Comparison of Algorithms for Multi-player Games
The maxn algorithm (Luckhardt and Irani, 1986) for playing multiplayer games is flexible, but there are only limited techniques for pruning maxn game trees. This paper presents oth...
Nathan R. Sturtevant
CG
2002
Springer
13 years 4 months ago
A Small Go Board Study of Metric and Dimensional Evaluation Functions
The difficulty to write successful 19x19 go programs lies not only in the combinatorial complexity of go but also in the complexity of designing a good evaluation function containi...
Bruno Bouzy
CG
2002
Springer
13 years 4 months ago
Using Abstraction for Planning in Sokoban
Adi Botea, Martin Müller 0003, Jonathan Schae...
CG
2002
Springer
13 years 4 months ago
Analysis of Composite Corridors
Teigo Nakamura, Elwyn R. Berlekamp