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CGF
2008
120views more  CGF 2008»
13 years 4 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
CGF
2008
106views more  CGF 2008»
13 years 4 months ago
Raycasting of Light Field Galleries from Volumetric Data
The paper describes a technique to generate high-quality light field representations from volumetric data. We show how light field galleries can be created to give unexperienced a...
Christof Rezk-Salama, Severin Todt, Andreas Kolb
CGF
2008
175views more  CGF 2008»
13 years 4 months ago
Patch-type Segmentation of Voxel Shapes using Simplified Surface Skeletons
We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape's simplified surface-skeleton. The surface skeleton of a shape consists of 2D ...
Dennie Reniers, Alexandru Telea
CGF
2008
151views more  CGF 2008»
13 years 4 months ago
Navigation and Exploration of Interconnected Pathways
Visualizing pathways, i. e. models of cellular functional networks, is a challenging task in computer assisted biomedicine. Pathways are represented as large collections of interw...
Marc Streit, Michael Kalkusch, Karl Kashofer, Diet...
CGF
2008
141views more  CGF 2008»
13 years 4 months ago
Accelerating Ray Tracing using Constrained Tetrahedralizations
In this paper we introduce the constrained tetrahedralization as a new acceleration structure for ray tracing. A constrained tetrahedralization of a scene is a tetrahedralization ...
Ares Lagae, Philip Dutré
CGF
2008
184views more  CGF 2008»
13 years 4 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
CGF
2010
95views more  CGF 2010»
13 years 4 months ago
Polygonal Surface Advection applied to Strange Attractors
Strange attractors of 3D vector field flows sometimes have a fractal geometric structure in one dimension, and smooth surface behavior in the other two. General flow visualization...
S. Yan, N. Max, K.-L. Ma
CGF
2007
102views more  CGF 2007»
13 years 4 months ago
Image Dequantization: Restoration of Quantized Colors
Color quantization replaces the color of each pixel with the closest representative color, and thus it makes the resulting image partitioned into uniformly-colored regions. As a c...
Tae-hoon Kim, Jongwoo Ahn, Min Gyu Choi
CGF
2007
168views more  CGF 2007»
13 years 4 months ago
Global Illumination using Photon Ray Splatting
We present a novel framework for efficiently computing the indirect illumination in diffuse and moderately glossy scenes using density estimation techniques. Many existing global...
Robert Herzog, Vlastimil Havran, Shin-ichi Kinuwak...
CGF
2007
98views more  CGF 2007»
13 years 4 months ago
Distance-Ranked Connectivity Compression of Triangle Meshes
We present a new, single-rate method for compressing the connectivity information of a connected 2-manifold triangle mesh with or without boundary. Traditional compression schemes...
Patrick Marais, James E. Gain, D. Shreiner