Sciweavers

CHI
2010
ACM
13 years 4 months ago
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...
Philip Tuddenham, David S. Kirk, Shahram Izadi
CHI
2010
ACM
13 years 4 months ago
America is like Metamucil: fostering critical and creative thinking about metaphor in political blogs
Blogs are becoming an increasingly important medium-socially, academically, and politically. Much research has involved analyzing blogs, but less work has considered how such anal...
Eric P. S. Baumer, Jordan Sinclair, Bill Tomlinson
CHI
2010
ACM
13 years 4 months ago
Designing with mobile digital storytelling in rural Africa
We reflect on activities to design a mobile application to enable rural people in South Africa's Eastern Cape to record and share their stories, which have implications for `...
Nicola J. Bidwell, Thomas Reitmaier, Gary Marsden,...
CHI
2010
ACM
13 years 4 months ago
Multitasking bar: prototype and evaluation of introducing the task concept into a browser
This paper clarifies two common patterns of multitasking on the Web, namely Multiple Tasks (MT) and Multiple Session Task (MST). To support both of these, the task concept needs t...
Qing Wang, Huiyou Chang
CHI
2010
ACM
13 years 4 months ago
How routine learners can support family coordination
Researchers have detailed the importance of routines in how people live and work, while also cautioning system designers about the importance of people's idiosyncratic behavi...
Scott Davidoff, John Zimmerman, Anind K. Dey
CHI
2010
ACM
13 years 5 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
CHI
2010
ACM
13 years 5 months ago
The reactable: tangible and tabletop music performance
In this paper we present the Reactable, a new electronic musical instrument with a simple and intuitive tabletop interface that turns music into a tangible and visual experience, ...
Sergi Jordà
CHI
2010
ACM
13 years 5 months ago
Designing a CD augmentation for mobile phones
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Niels Henze, Susanne Boll
CHI
2010
ACM
13 years 5 months ago
Exploring surround haptics displays
In this paper we present the design and evaluation of a two dimensional haptics display intended to be used for enhancing experience of movies and rides. The display, haptics surf...
Ali Israr, Ivan Poupyrev
CHI
2010
ACM
13 years 5 months ago
Finding the lost treasure: understanding reuse of used computing devices
In this paper, we report our findings on the adoption practices of used personal digital assistants (PDAs) to inform reuse of outdated computing products. Our interviews with 12 e...
Jina Huh, Kevin Nam, Nikhil Sharma