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CMMR
2005
Springer
130views Music» more  CMMR 2005»
13 years 6 months ago
Metris: A Game Environment for Music Performance
Abstract. Metris is a version of the Tetris game that uses a player’s musical response to control game performance. The game is driven by two factors: traditional game design and...
Mark Havryliv, Terumi Narushima
CMMR
2005
Springer
143views Music» more  CMMR 2005»
13 years 6 months ago
The BRASS Project, from Physical Models to Virtual Musical Instruments: Playability Issues
The Brass project aims to deliver software virtual musical instruments (trumpet, trombone, tenor saxophone) based on physical modelling. This requires to work on some aspects of th...
Christophe Vergez, Patrice Tisserand
CMMR
2005
Springer
138views Music» more  CMMR 2005»
13 years 6 months ago
Music Analysis and Modeling Through Petri Nets
Petri Nets are a formal tool for studying systems that are concurrent, asynchronous, distributed, parallel, nondeterministic, and/or stochastic. They were used in a number of real-...
Adriano Baratè, Goffredo Haus, Luca A. Ludo...
CMMR
2005
Springer
116views Music» more  CMMR 2005»
13 years 10 months ago
Scoregram: Displaying Gross Timbre Information from a Score
This paper introduces a visualization technique for music similar to that of spectrograms which display time and frequency content, but with the addition of a multi-timescale aggre...
Rodrigo Segnini, Craig Stuart Sapp
CMMR
2005
Springer
97views Music» more  CMMR 2005»
13 years 10 months ago
An Editor for Lute Tablature
We describe a system for the entry and editing of music in lute tablature. The editor provides instant visual and MIDI feedback, mouse and keyboard controls, a macro recording faci...
Christophe Rhodes, David Lewis
CMMR
2005
Springer
77views Music» more  CMMR 2005»
13 years 10 months ago
Evaluation of Sensors as Input Devices for Computer Music Interfaces
This paper presents ongoing research into the design and creation of interfaces for computer music. This work concentrates on the use of sensor as the primary means of interaction ...
Mark T. Marshall, Marcelo M. Wanderley
CMMR
2005
Springer
125views Music» more  CMMR 2005»
13 years 10 months ago
Gran Cassa and the Adaptive Instrument Feed-Drum
Michelangelo Lupone, Lorenzo Seno
CMMR
2005
Springer
69views Music» more  CMMR 2005»
13 years 10 months ago
Generating and Modifying Melody Using Editable Noise Function
This paper introduces a way to generate or modify a melody using the editable noise function. The band-limited random numbers generated by the noise function are converted to the v...
Yong-Woo Jeon, In-Kwon Lee, Jong-Chul Yoon
CMMR
2005
Springer
106views Music» more  CMMR 2005»
13 years 10 months ago
Building Low-Cost Music Controllers
This paper presents our work on building low-cost music controllers intended for educational and creative use. The main idea was to build an electronic music controller, including ...
Alexander Refsum Jensenius, Rodolphe Koehly, Marce...
CMMR
2005
Springer
152views Music» more  CMMR 2005»
13 years 10 months ago
Aspects of the Multiple Musical Gestures
A simple to use pointer interface in 2D for producing music is presented as a means for real-time playing and sound generation. The music is produced by simple gestures that are re...
Kristoffer Jensen