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INFOCOM
2008
IEEE
13 years 11 months ago
A Singlehop Collaborative Feedback Primitive for Wireless Sensor Networks
Abstract—To achieve scalability, energy-efficiency, and timeliness, wireless sensor network deployments increasingly employ in-network processing. In this paper, we identify sin...
Murat Demirbas, Onur Soysal, Muzammil Hussain
SIGGRAPH
2009
ACM
13 years 11 months ago
PCCD: parallel continuous collision detection
We present a novel parallel continuous collision detection (PCCD) method to utilize the widely available multi-core CPU architecture. Our method works with a wide variety of defor...
Duksu Kim, Jae-Pil Heo, Sung-Eui Yoon
ICRA
2009
IEEE
145views Robotics» more  ICRA 2009»
13 years 11 months ago
Expansion segmentation for visual collision detection and estimation
Abstract— Collision detection and estimation from a monocular visual sensor is an important enabling technology for safe navigation of small or micro air vehicles in near earth ...
Jeffrey Byrne, Camillo J. Taylor

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tysonStudent, PhD
UBC
tyson

Source Code
1499views
15 years 9 days ago
Bullet - 3D Game Multiphysics Library
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.