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EVOW
2011
Springer
12 years 7 months ago
Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
ICCV
2007
IEEE
14 years 6 months ago
A Scene Representation Based on Multi-Modal 2D and 3D Features
Visually extracted 2D and 3D information have their own advantages and disadvantages that complement each other. Therefore, it is important to be able to switch between the differ...
Emre Baseski, Nicolas Pugeault, Sinan Kalkan, Dirk...