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CGF
2010
124views more  CGF 2010»
8 years 6 months ago
Letters to the Editors
Thomas J. Peters, Ph. D
CGF
2010
109views more  CGF 2010»
8 years 6 months ago
Time-Dependent 2-D Vector Field Topology: An Approach Inspired by Lagrangian Coherent Structures
This paper presents an approach to a time-dependent variant of the concept of vector field topology for 2-D vector fields. Vector field topology is defined for steady vector field...
Filip Sadlo, Daniel Weiskopf
CGF
2011
8 years 6 months ago
A Survey of Real-Time Hard Shadow Mapping Methods
Due to its versatility, speed and robustness, shadow mapping has always been a popular algorithm for fast hard
Daniel Scherzer, Michael Wimmer, Werner Purgathofe...
CGF
2011
8 years 6 months ago
Motion Blur Rendering: State of the Art
Motion blur is a fundamental cue in the perception of objects in motion. This phenomenon manifests as a visible trail along the trajectory of the object and is the result of the c...
Fernando Navarro, Francisco J. Serón, Diego...
CGA
2011
8 years 6 months ago
Visualization at Supercomputing Centers: The Tale of Little Big Iron and the Three Skinny Guys
Supercomputing Centers (SC’s) are unique resources that aim to enable scientific knowledge discovery through the use of large computational resources, the Big Iron. Design, acq...
E. Wes Bethel, John Van Rosendale, Dale Southard, ...
CGA
2011
8 years 6 months ago
Social Snapshot: A System for Temporally Coupled Social Photography
Robert Patro, Cheuk Yiu Ip, Sujal Bista, Amitabh V...
CCDS
2010
92views more  CCDS 2010»
8 years 6 months ago
Some remarks on Hadamard matrices
Jennifer Seberry, Marilena Mitrouli
CGF
2010
168views more  CGF 2010»
8 years 7 months ago
How to Write a Visualization Research Paper: A Starting Point
This paper attempts to explain the mechanics of writing a research paper in visualization. This serves as a useful starting point for those who have never written a research paper...
Robert S. Laramee
CGF
2010
135views more  CGF 2010»
8 years 7 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
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