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3DOR
2015
3 years 22 days ago
Canonical Forms for Non-Rigid 3D Shape Retrieval
We present a new benchmark for testing algorithms that create canonical forms for use in non-rigid 3D shape retrieval. We have combined two existing datasets to create a varied co...
David Pickup, Xianfang Sun, Paul L. Rosin, Ralph R...
3DOR
2015
3 years 22 days ago
Randomized Sub-Volume Partitioning for Part-Based 3D Model Retrieval
Given a query that specifies partial shape, a Part-based 3D Model Retrieval (P3DMR) system would retrieve 3D models whose part(s) matches the query. Computationally, this is quite...
Takahiko Furuya, Seiya Kurabe, Ryutarou Ohbuchi
3DOR
2015
3 years 22 days ago
Automatic 3D Object Fracturing for Evaluation of Partial Retrieval and Object Restoration Tasks - Benchmark and Application to 3
Recently, 3D digitization and printing hardware have seen rapidly increasing adoption. High-quality digitization of real-world objects is becoming more and more efficient. In thi...
Robert Gregor, Danny Bauer, Ivan Sipiran, Panagiot...
SI3D
2013
ACM
4 years 11 months ago
ADAPT: the agent development and prototyping testbed
We present ADAPT, a flexible platform for designing and authoring functional, purposeful human characters in a rich virtual environment. Our framework incorporates character anim...
Alexander Shoulson, Nathan Marshak, Mubbasir Kapad...
GRAPP
2013
4 years 11 months ago
Rotationally Invariant 3D Shape Contexts using Asymmetry Patterns
Federico Sukno, John Waddington, Paul F. Whelan
GD
2013
Springer
4 years 11 months ago
On the Upward Planarity of Mixed Plane Graphs
A mixed plane graph is a plane graph whose edge set is partitioned into a set of directed edges and a set of undirected edges. An orientation of a mixed plane graph G is an assignm...
Fabrizio Frati, Michael Kaufmann, János Pach,...
EGH
2013
Springer
4 years 11 months ago
Theory and Analysis of Higher-Order Motion Blur Rasterization
A common assumption in motion blur rendering is that the triangle vertices move in straight lines. In this paper, we focus on scenarios where this assumption is no longer valid, s...
Carl Johan Gribel, Jacob Munkberg, Jon Hasselgren,...
SI3D
2012
ACM
6 years 11 months ago
Delta radiance transfer
Bradford James Loos, Derek Nowrouzezahrai, Wojciec...
SI3D
2012
ACM
6 years 11 months ago
Fast, effective BVH updates for animated scenes
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
SI3D
2012
ACM
6 years 11 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
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