Sciweavers

OZCHI
2009
ACM
13 years 11 months ago
Doing things backwards: the OWL project
The OWL project is inspired by Arthur C. Clarke's Third Law of Technology Prediction: Any sufficiently advanced technology is indistinguishable from magic. It consists of a s...
Danielle Wilde, Kristina Andersen
OZCHI
2009
ACM
13 years 11 months ago
Using a multi-touch tabletop for upper extremity motor rehabilitation
Millions of people in Canada have impairments that result in a loss of function and directly affect their ability to carry out activities of daily living. Many individuals with di...
Michelle Annett, Fraser Anderson, Darrell Goertzen...
OZCHI
2009
ACM
13 years 11 months ago
A study of email and SMS use in rural Indonesia
This paper describes a two-year research study that piloted and evaluated the use of low-cost, low-bandwidth Information and Communications Technology (ICT) to support meetings be...
Dean M. G. Hargreaves, Toni Robertson
OZCHI
2009
ACM
13 years 11 months ago
Technological approaches to promoting physical activity
This paper reflects on the HCI community’s current and potential contributions to the problem of promoting physical activity. It does so by first presenting a conceptual overvie...
Julie Maitland, Katie A. Siek
OZCHI
2009
ACM
13 years 11 months ago
Having fun at home: interleaving fieldwork and goal models
We aim to make sense of a perplexing human experience (fun) as it occurs in a recently discovered place for sociotechnical study (the home). Our toolkit includes technology probes...
Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterl...
OZCHI
2009
ACM
13 years 11 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
OZCHI
2009
ACM
13 years 11 months ago
My phone is my keypad: privacy-enhanced PIN-entry on public terminals
More and more services are available on public terminals. Due to their public location and permanent availability, they can easily fall victim to manipulation. These manipulations...
Alexander De Luca, Bernhard Frauendienst, Sebastia...
OZCHI
2009
ACM
13 years 11 months ago
Towards an ethical interaction design: the issue of including stakeholders in law-enforcement software development
In the public sector (particularly in the UK in light of recent reforms i.e. the Local Government Act 2000, etc.) a greater degree of accountability and public involvement or inte...
Patrick G. Watson, Penny Duquenoy, Margaret Brenna...
OZCHI
2009
ACM
13 years 11 months ago
Designing situations
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
Toni Robertson, Lian Loke
CHI
2002
ACM
14 years 5 months ago
CHI@20: fighting our way from marginality to power
The Special Interest Group on Computer Human Interaction (SIGCHI) has had a successful history of 20 years of growth in its numbers and influence. To help guide the continued evol...
Ben Shneiderman, Stuart K. Card, Donald A. Norman,...