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CSCW
2000
ACM
10 years 3 months ago
Beyond bowling together
Social resources like trust and shared identity make it easier for people to work and play together. Such social resources are sometimes referred to as social capital. Thirty year...
Paul Resnick, Tora K. Bikson, Elizabeth D. Mynatt,...
CSCW
2000
ACM
10 years 3 months ago
How does radical collocation help a team succeed?
Companies are experimenting with putting teams into warrooms, hoping for some productivity enhancement. We conducted a field study of six such teams, tracking their activity, atti...
Stephanie Teasley, Lisa Covi, Mayuram S. Krishnan,...
CSCW
2000
ACM
10 years 3 months ago
Composable collaboration infrastructures based on programming patterns
In general, collaboration infrastructures have supported sharing of an object based on its logical structure. However, current implementations assume an implicit binding between t...
Vassil Roussev, Prasun Dewan, Vibhor V. Jain
CSCW
2000
ACM
10 years 3 months ago
Data management support for asynchronous groupware
In asynchronous collaborative applications, users usually collaborate accessing and modifying shared information independently. We have designed and implemented a replicated objec...
Nuno M. Preguiça, José Legatheaux Ma...
CSCW
2000
ACM
10 years 3 months ago
Conversation trees and threaded chats
Marc Smith, Jonathan J. Cadiz, Byron Burkhalter
CSCW
2000
ACM
10 years 3 months ago
Interaction and outeraction: instant messaging in action
We discuss findings from an ethnographic study of instant messaging (IM) in the workplace and its implications for media theory. We describe how instant messaging supports a varie...
Bonnie A. Nardi, Steve Whittaker, Erin Bradner
CSCW
2000
ACM
10 years 3 months ago
Providing presence cues to telephone users
A significant problem with telephone communication is that callers do not have enough awareness about the Personal Presence of people they want to call. The result can be unwanted...
Allen E. Milewski, Thomas M. Smith
CSCW
2000
ACM
10 years 3 months ago
Expertise recommender: a flexible recommendation system and architecture
Locating the expertise necessary to solve difficult problems is a nuanced social and collaborative problem. In organizations, some people assist others in locating expertise by ma...
David W. McDonald, Mark S. Ackerman
CSCW
2000
ACM
10 years 3 months ago
MUSICFX: an arbiter of group preferences for computer supported collaborative workouts
Environmental factors affecting shared spaces are typically designed to appeal to the broadest audiences they are expected to serve, ignoring the preferences of the people actuall...
Joseph F. McCarthy, Theodore D. Anagnost
CSCW
2000
ACM
10 years 3 months ago
Consistency in replicated continuous interactive media
In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
Martin Mauve
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