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CVPR
2003
IEEE
9 years 10 months ago
Computing Layered Surface Representations: An Algorithm for Detecting and Separating Transparent Overlays
The biological visual system possesses the ability to compute layered surface representations, in which one surface is represented as being viewed through another. This ability is...
Manish Singh, Xiaolei Huang
CVPR
2003
IEEE
9 years 10 months ago
Active Unsupervised Texture Segmentation on a Diffusion Based Feature Space
In this paper, we propose a novel and efficient approach for active unsurpervised texture segmentation. First, we show how we can extract a small set of good features for texture ...
Mikaël Rousson, Rachid Deriche, Thomas Brox
CVPR
2003
IEEE
9 years 10 months ago
High-Accuracy Stereo Depth Maps Using Structured Light
Daniel Scharstein, Richard Szeliski
CVPR
2003
IEEE
9 years 10 months ago
3D Object Modeling and Recognition Using Affine-Invariant Patches and Multi-View Spatial Constraints
: This paper presents a novel representation for three-dimensional objects in terms of affine-invariant image patches and their spatial relationships. Multi-view constraints associ...
Fred Rothganger, Svetlana Lazebnik, Cordelia Schmi...
CVPR
2003
IEEE
9 years 10 months ago
Word Image Matching Using Dynamic Time Warping
Libraries and other institutions are interested in providing access to scanned versions of their large collections of handwritten historical manuscripts on electronic media. Conve...
Toni M. Rath, R. Manmatha
CVPR
2003
IEEE
9 years 10 months ago
Evaluation of Local Models of Dynamic Backgrounds
Background subtraction is the first step of many video surveillance applications. What is considered background varies by application, and may include regular, systematic, or comp...
Robert Pless, John Larson, Scott Siebers, Ben West...
CVPR
2003
IEEE
9 years 10 months ago
Using Many Cameras as One
We illustrate how to consider a network of cameras as a single generalized camera in a framework proposed by Nayar [13]. We derive the discrete structure from motion equations for...
Robert Pless
CVPR
2003
IEEE
9 years 10 months ago
Scene Detection In Hollywood Movies and TV Shows
A scene can be defined as one of the subdivisions of a play in which the setting is fixed, or when it presents continuous action in one place. We propose a novel two-pass algorith...
Zeeshan Rasheed, Mubarak Shah
CVPR
2003
IEEE
9 years 10 months ago
Finding and Tracking People from the Bottom Up
We describe a tracker that can track moving people in long sequences without manual initialization. Moving people are modeled with the assumption that, while configuration can var...
Deva Ramanan, David A. Forsyth
CVPR
2003
IEEE
9 years 10 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
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