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CW
2006
IEEE
13 years 8 months ago
Collaborative Mixed Reality Exposure Therapy
In addition to established methods, the treatment of mental disorders using Virtual Reality Exposure Therapy is becoming commonplace. We present an approach, which extends this co...
Holger Regenbrecht, Daniel Wickeroth, Brian Dixon,...
CW
2006
IEEE
13 years 10 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
CW
2006
IEEE
13 years 10 months ago
Error Minimising Pipeline for Hi-Fidelity, Scalable Geospatial Simulation
The geospatial category of simulations is used to show how origin centric techniques can solve a number of accuracy related problems common to 3D computer graphics applications. P...
Chris Thorne
CW
2006
IEEE
13 years 10 months ago
A New Method for Developing Business Applications: The Cellular Data System
Currently, in the development of business applications, difficulties occasionally arise between the customer side and the supplier side, causing delays and higher development cost...
Toshio Kodama, Tosiyasu L. Kunii, Yoichi Seki
CW
2006
IEEE
13 years 10 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
CW
2006
IEEE
13 years 10 months ago
Standardized Virtual Reality, Are We There Yet?
Despite its history of several decades and impressive achievements, developing a VR application is still a complex task. Setting-up a Virtual Environment requires choosing a suita...
Mario A. Gutierrez A., Frédéric Vexo...