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CW
2008
IEEE
10 years 5 months ago
Thanks to Geolocalized Remote Control: The Sound Will Follow
Dematerialized music and MP3 players offer to the user the possibility of carrying his musical content everywhere. However, at home, the music collection is generally not central...
Mathieu Hopmann, Daniel Thalmann, Fréd&eacu...
CW
2008
IEEE
10 years 5 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
CW
2008
IEEE
10 years 5 months ago
Keyframe Based Video Object Deformation
—This paper proposes a keyframe-based video object editing scheme for automatic object shape deformation. Except for object segmentation, several technologies are developed in th...
Yanlin Weng, Weiwei Xu, Shichao Hu, Jun Zhang, Bai...
CW
2008
IEEE
10 years 5 months ago
Construction of Autostereograms Taking into Account Object Colors and Its Applications for Steganography
Information on appearances of three-dimensional objects are transmitted via the Internet, and displaying objects plays an important role in a lot of areas such as movies and video...
Yusuke Tsuda, Yonghao Yue, Tomoyuki Nishita
CW
2008
IEEE
10 years 5 months ago
Contents Oriented Space
-- We propose a new design methodology for 3Di (3D Internet). The designer should pay
Hidenori Watanave
CW
2008
IEEE
10 years 5 months ago
Taxonomy and Implementation of Redirection Techniques for Ubiquitous Passive Haptic Feedback
Traveling through immersive virtual environments (IVEs) by means of real walking is an important activity to increase naturalness of VR-based interaction. However, the size of the...
Frank Steinicke, Gerd Bruder, Luv Kohli, Jason Jer...
CW
2008
IEEE
10 years 5 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
CW
2008
IEEE
10 years 5 months ago
Real-Time Marker Level Set on GPU
Level set methods have been extensively used to track the dynamical interfaces between different materials for physically based simulation, geometry modeling, oceanic modeling and...
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng...
CW
2008
IEEE
10 years 5 months ago
Automatic Surface Scanning of 3D Artifacts
—This paper describes an automatic 3D surface scanning technique using a 3D scanner. It allows the acquisition of a complete surface model of a 3D artifact without any manual reg...
Shiaofen Fang, Basil George, Mathew Palakal
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