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CVPR
2012
IEEE
7 years 2 months ago
Graph cuts optimization for multi-limb human segmentation in depth maps
We present a generic framework for object segmentation using depth maps based on Random Forest and Graph-cuts theory, and apply it to the segmentation of human limbs in depth maps...
Antonio Hernández-Vela, Nadezhda Zlateva, A...
CVPR
2012
IEEE
7 years 2 months ago
Parameter-free/Pareto-driven procedural 3D reconstruction of buildings from ground-level sequences
In this paper we address multi-view reconstruction of urban environments using 3D shape grammars. Our formulation expresses the solution to the problem as a shape grammar parse tr...
Loïc Simon, Olivier Teboul, Panagiotis Koutso...
CVPR
2012
IEEE
7 years 2 months ago
Consistent depth maps recovery from a trinocular video sequence
In this paper, we propose a novel dense depth recovery method for a trinocular video sequence. Specifically, we contribute a novel trinocular stereo matching model, which can eff...
Wenzhuo Yang, Guofeng Zhang, Hujun Bao, Jiwon Kim,...
CVPR
2012
IEEE
7 years 2 months ago
Multi-view hair capture using orientation fields
Reconstructing realistic 3D hair geometry is challenging due to omnipresent occlusions, complex discontinuities and specular appearance. To address these challenges, we propose a ...
Linjie Luo, Hao Li, Sylvain Paris, Thibaut Weise, ...
ICCV
2011
IEEE
8 years 2 days ago
DTAM: Dense Tracking and Mapping in Real-Time
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...
SCIA
2011
Springer
281views Image Analysis» more  SCIA 2011»
8 years 2 months ago
Combining Stereo and Time-of-Flight Images with Application to Automatic Plant Phenotyping
Abstract. This paper shows how stereo and Time-of-Flight (ToF) images can be combined to estimate dense depth maps in order to automate plant phenotyping. We focus on some challeng...
Yu Song, Chris A. Glasbey, Gerie W. A. M. van der ...
JWSCG
2011
256views more  JWSCG 2011»
8 years 2 months ago
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Using multi-camera matching techniques for 3d reconstruction there is usually the trade-off between the quality of the computed depth map and the speed of the computations. Wherea...
Klaus Denker, Georg Umlauf
ICASSP
2011
IEEE
8 years 3 months ago
A revisit to MRF-based depth map super-resolution and enhancement
This paper presents a Markov Random Field (MRF)-based approach for depth map super-resolution and enhancement. Given a low-resolution or moderate quality depth map, we study the p...
Jiangbo Lu, Dongbo Min, Ramanpreet Singh Pahwa, Mi...
ICIP
2009
IEEE
8 years 9 months ago
Depth map distortion analysis for view rendering and depth coding
Video representations that support view synthesis based on depth maps, such as multiview plus depth (MVD), have been recently proposed, raising interest in efficient tools for dep...
Woo-Shik Kim, Antonio Ortega, PoLin Lai, Dong Tian...
ICIP
2009
IEEE
8 years 9 months ago
Improving the quality of depth image based rendering for 3D Video systems
In 3D Video (3DV) applications, a reduced number of views plus depth maps are transmitted or stored. When there is a need to render virtual views in between the actual views, the ...
Zefeng Ni, Dong Tian, Sitaram Bhagavathy, Joan Lla...
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