Sciweavers

MVA
2002
116views Computer Vision» more  MVA 2002»
13 years 4 months ago
Nonlinear Refinement of Camera Parameters Using an Endoscopic Surgery Robot
We present an approach for nonlinear optimization of the parameters of an endoscopic camera mounted on a surgery robot. The goal is to generate a depth map for each image in order...
Jochen Schmidt, Florian Vogt, Heinrich Niemann
IJCV
1998
153views more  IJCV 1998»
13 years 4 months ago
Rational Filters for Passive Depth from Defocus
A fundamental problem in depth from defocus is the measurement of relative defocus between images. The performance of previously proposed focus operators are inevitably sensitive t...
Masahiro Watanabe, Shree K. Nayar
IVC
2008
138views more  IVC 2008»
13 years 4 months ago
Reconstructing relief surfaces
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...
ICMCS
2010
IEEE
258views Multimedia» more  ICMCS 2010»
13 years 5 months ago
Optimal depth resolution in plenoptic imaging
Plenoptic cameras1 are able to acquire multi-view content that can be displayed on auto-stereoscopic displays. Depth maps can be generated from the set of multiple views. As it is...
Valter Drazic
DAGM
2010
Springer
13 years 5 months ago
Real-Time Dense Geometry from a Handheld Camera
We present a novel variational approach to estimate dense depth maps from multiple images in real-time. By using robust penalizers for both data term and regularizer, our method pr...
Jan Stühmer, Stefan Gumhold, Daniel Cremers
ICVGIP
2004
13 years 6 months ago
Depth+Texture Representation for Image Based Rendering
Image Based Rendering holds a lot of promise for navigating through a real world scene without modeling it manually. Different representations have been proposed for IBR in the li...
P. J. Narayanan, Sashi Kumar Penta, Sireesh Reddy ...
ICPR
2010
IEEE
13 years 7 months ago
Quasi-Dense Wide Baseline Matching for Three Views
This paper proposes a method for computing a quasi-dense set of matching points between three views of a scene. The method takes a sparse set of seed matches between pairs of view...
Pekka Koskenkorva, Juho Kannala, Sami Sebastian Br...
EGH
2004
Springer
13 years 10 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
3DPVT
2006
IEEE
212views Visualization» more  3DPVT 2006»
13 years 10 months ago
High-Performance Multi-View Reconstruction
We present a high performance reconstruction approach, which generates true 3D models from multiple views with known camera parameters. The complete pipeline from depth map genera...
Christopher Zach, Mario Sormann, Konrad F. Karner
SCIA
2009
Springer
120views Image Analysis» more  SCIA 2009»
13 years 11 months ago
Spatio-temporal Super-Resolution Using Depth Map
This paper describes a spatio-temporal super-resolution method using depth maps for static scenes. In the proposed method, the depth maps are used as the parameters to determine th...
Yusaku Awatsu, Norihiko Kawai, Tomokazu Sato, Naok...