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ENTCS
2008
95views more  ENTCS 2008»
13 years 4 months ago
A Rule-based Method to Match Software Patterns Against UML Models
In a UML model, different aspects of a system are covered by different types of diagrams and this bears the risk that an overall system specification becomes barely tractable by t...
Demis Ballis, Andrea Baruzzo, Marco Comini
CE
2008
82views more  CE 2008»
13 years 4 months ago
An empirical study on students' ability to comprehend design patterns
Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This pa...
Alexander Chatzigeorgiou, Nikolaos Tsantalis, Igna...
AR
2008
97views more  AR 2008»
13 years 4 months ago
Modular Architecture for Humanoid Walking Pattern Prototyping and Experiments
In this paper we describe the use of design patterns as a basis for creating a Humanoid Walking Pattern Generator Software having a modular architecture. This architecture made po...
Olivier Stasse, Björn Verrelst, Pierre-Brice ...
ESEM
2010
ACM
13 years 4 months ago
Object oriented design pattern decay: a taxonomy
Software designs decay over time. While most studies focus on decay at the system level, this research studies design decay on well understood micro architectures, design patterns...
Travis Schanz, Clemente Izurieta
BCSHCI
2009
13 years 5 months ago
Sketching sketching: outlines of a collaborative design method
In this paper, we describe three key areas in the literature where sketching has been seen as being beneficial to designers. We applied this knowledge in the user interface design...
Brock Craft, Paul A. Cairns
TAMODIA
2007
13 years 5 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
PDPTA
2000
13 years 5 months ago
Impact of Using Pattern-Based Systems on the Qualities of Parallel Applications
Abstract Design patterns are micro architectures, high-level building blocks which describe the solutions to speci c problems in software design. These solutions have generally bee...
Ladan Tahvildari, Ajit Singh
SERP
2003
13 years 5 months ago
DPET - A Simple C++ Design Pattern Extraction Tool
Design patterns provide a medium-grained ion and can be used as an effective tool for understanding object-oriented systems. This paper presents a simple tool for the extraction o...
Samuel Ajila, Peng Xie
MIXER
2004
13 years 5 months ago
Design Patterns for Augmented Reality Systems
For documentation and development of augmented reality (AR) systems, we propose the use of design patterns. Patterns are structured descriptions of successfully applied problem-so...
Asa MacWilliams, Thomas Reicher, Gudrun Klinker, B...
ICAD
2004
13 years 5 months ago
Cultivating Design Patterns for Auditory Displays
Auditory Displays are quite well known in the research community, but very little of this experience is being transferred to product designers. The method of Design Patterns is we...
Matt Adcock, Stephen Barrass