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CAD
2004
Springer
13 years 4 months ago
Customizability analysis in design for mass customization
Product customization has been recognized as an effective means to implement mass customization. This paper focuses on the customizability issue of design, that is, to evaluate th...
Jianxin Jiao, Mitchell M. Tseng
APIN
2002
121views more  APIN 2002»
13 years 4 months ago
Applying Learning by Examples for Digital Design Automation
This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the infer...
Ben Choi
MICRO
2007
IEEE
71views Hardware» more  MICRO 2007»
13 years 4 months ago
Effective Optimistic-Checker Tandem Core Design through Architectural Pruning
Design complexity is rapidly becoming a limiting factor in the design of modern, high-performance microprocessors. This paper introduces an optimization technique to improve the e...
Francisco J. Mesa-Martinez, Jose Renau
KBS
2007
74views more  KBS 2007»
13 years 4 months ago
GUIDE: Games with UML for interactive design exploration
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Jennifer Tenzer, Perdita Stevens
TVLSI
2008
187views more  TVLSI 2008»
13 years 4 months ago
A Design Flow for Architecture Exploration and Implementation of Partially Reconfigurable Processors
During the last years, the growing application complexity, design, and mask costs have compelled embedded system designers to increasingly consider partially reconfigurable applica...
Kingshuk Karuri, Anupam Chattopadhyay, Xiaolin Che...
TVCG
2008
97views more  TVCG 2008»
13 years 4 months ago
Graphical Histories for Visualization: Supporting Analysis, Communication, and Evaluation
Interactive history tools, ranging from basic undo and redo to branching timelines of user actions, facilitate iterative forms of interaction. In this paper, we investigate the des...
Jeffrey Heer, Jock D. Mackinlay, Chris Stolte, Man...
TVCG
2008
106views more  TVCG 2008»
13 years 4 months ago
Scientific Sketching for Collaborative VR Visualization Design
We present four studies investigating tools and methodologies for artist-scientist-technologist collaboration in designing multivariate virtual reality (VR) visualizations. Design ...
Daniel F. Keefe, Daniel Acevedo Feliz, Jadrian Mil...
JSS
2007
75views more  JSS 2007»
13 years 4 months ago
A rationale-based architecture model for design traceability and reasoning
Large systems often have a long life-span and comprise many intricately related elements. The verification and maintenance of these systems require a good understanding of their ...
Antony Tang, Yan Jin, Jun Han
AIEDAM
2004
77views more  AIEDAM 2004»
13 years 4 months ago
The role of trust in distributed design
Automated support of design teams, consisting of both human and automated systems, requires an understanding of the role of trust in distributed design processes. By explicitating ...
Niek J. E. Wijngaards, Hidde M. Boonstra, Frances ...
AEI
2004
78views more  AEI 2004»
13 years 4 months ago
Use of design patterns in analogy-based design
atterns specify generic relations among abstract design elements. We hypothesize that design patterns are productive units of analogical transfer in design. We describe a normativ...
Ashok K. Goel, Sambasiva R. Bhatta