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JRTIP
2007
132views more  JRTIP 2007»
13 years 4 months ago
Real-time stabilization of long range observation system turbulent video
The paper presents a real-time algorithm that compensates image distortions due to atmospheric turbulence in video sequences, while keeping the real moving objects in the video unh...
Barak Fishbain, Leonid P. Yaroslavsky, Ianir A. Id...
CA
2000
IEEE
13 years 9 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
13 years 10 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
ICCV
1999
IEEE
14 years 6 months ago
Multiway Cut for Stereo and Motion with Slanted Surfaces
Slanted surfaces pose a problem for correspondence algorithms utilizing search because of the greatly increased number of possibilities, when compared with frontoparallel surfaces...
Stan Birchfield, Carlo Tomasi