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DSRT
2003
IEEE
11 years 5 months ago
Interest Management in Agent-Based Distributed Simulations
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Lihua Wang, Stephen John Turner, Fang Wang
DSRT
2003
IEEE
11 years 5 months ago
An Agent Architecture for Network Support of Distributed Simulation Systems
Continued research into distributed agent-based systems and evolving web based technologies are opening up tremendous possibilities for the deployment of large scale and highly ex...
Robert Simon, Woan Sun Chang, J. Mark Pullen
DSRT
2003
IEEE
11 years 5 months ago
An Event-Synchronization Protocol for Parallel Simulation of Large-Scale Wireless Networks
We present a new conservative event-synchronization protocol, time-based synchronization, for parallel discreteevent simulation of mobile ad hoc wireless networks. Simulators that...
Clinton Kelly IV, Rajit Manohar
DSRT
2003
IEEE
11 years 5 months ago
An Open Interface for Parallelization of Traffic Simulation
Damian Igbe, Nasser Kalantery, Stephen E. Ijaha, S...
DSRT
2003
IEEE
11 years 5 months ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
DSRT
2003
IEEE
11 years 5 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
DSRT
2003
IEEE
11 years 5 months ago
Performance Evaluation of the Managed Bandwidth Service with QoS Guarantees
This paper describes a solution to extend the Managed Bandwidth Service (MBS), which is provided on a backbone network using MPLS VPNs, to non-MPLS domains and also evaluates it. ...
Christos Bouras, Vaggelis Kapoulas, Dimitris Primp...
DSRT
2003
IEEE
11 years 5 months ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller
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