Sciweavers

EDUTAINMENT
2006
Springer
13 years 6 months ago
The ARTable: An AR-Based Tangible User Interface System
Augmented Reality (AR) and Tangible User Interface (TUI) have been proven to provide intuition to human computer interface with richness of a tactile sense. Recent implementations ...
Youngmin Park, Woontack Woo
EDUTAINMENT
2006
Springer
13 years 8 months ago
Designing Social Navigation for a Virtual Community of Practice
Abstract. Social navigation in a community of practice (CoP) is an approach of locating information through increased social awareness. Designing support for social navigation requ...
Wen Xu, Karel Kreijns, Jun Hu
EDUTAINMENT
2006
Springer
13 years 8 months ago
Dynamic User Modeling for Sketch-Based User Interface
Abstract. This paper presents a strategy of dynamic user modeling for sketchbased user interface. A user model is defined as an incremental decision tree for a specific user. A dra...
Zhengxing Sun, Bin Li, Qiang Wang, Guihuan Feng
EDUTAINMENT
2006
Springer
13 years 8 months ago
3D Body Reconstruction from Photos Based on Range Scan
Abstract. We present a data-driven shape model for reconstructing human body models from one or more 2D photos. One of the key tasks in reconstructing the 3D model from image data ...
Hyewon Seo, Young In Yeo, KwangYun Wohn
EDUTAINMENT
2006
Springer
13 years 8 months ago
Supporting the Development of Interactive Storytelling Skills in Teenagers
In this paper, we discuss the development of young people's interactive storytelling skills within a game creation environment. We describe the Gamemaker workshop series, in w...
Judy Robertson, Judith Good
EDUTAINMENT
2006
Springer
13 years 8 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck
EDUTAINMENT
2006
Springer
13 years 8 months ago
Mental Vision: A Computer Graphics Teaching Platform
Abstract. We have developed a learning platform to simplify and improve teaching and practice of Computer Graphics for beginners and advanced students. Our goal is to offer a set o...
Achille Peternier, Daniel Thalmann, Fréd&ea...
EDUTAINMENT
2006
Springer
13 years 8 months ago
Energy Matting
In this paper, we formulate the image matting as one of solving energy minimization problems. Our approach has the following advantages. First, the matte estimation is modeled usin...
Yu Guan, Xiao Liang, Zi'ang Ding, Yinan Fan, Wei C...
EDUTAINMENT
2006
Springer
13 years 8 months ago
Effects of Guided and Unguided Style Learning on User Attention in a Virtual Environment
Abstract. In this paper, we investigated the effects of guided and unguided style VR learning on user attention and retained knowledge. We conducted a study where users performed g...
Jayoung J. Goo, Kyoung Shin Park, Moonhoen Lee, Ji...
EDUTAINMENT
2006
Springer
13 years 8 months ago
Reviewing the Potential of Virtual Learning Environments in Schools
This paper considers the potential of Virtual Learning Environments in schools focusing on 2 distinct user groups. Firstly, the children and teachers engaged in the learning situat...
Malcolm Padmore, Lynne E. Hall, Bob Hogg, Gareth P...