We describe an implemented system for the simulation and visualisation of the emotional state of a multimodal conversational agent called Max. The focus of the presented work lies ...
Christian Werner Becker, Stefan Kopp, Ipke Wachsmu...
Abstract. If we wish to implement dialogue systems which express emotion, dialogue corpora annotated for emotion would be a valuable resource. In order to develop such corpora we r...
In this paper we investigate the role of user emotions in human-machine goal-oriented conversations. There has been a growing interest in predicting emotions from acted and non-act...
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
When we meet an emotion keyword in a sentence that expresses a kind of emotion, or a word that does not directly express emotion but carries an attitude clue, it could be the case ...
To recognize and understand a person’s emotion has been known as one of the most important issue in human-computer interaction. In this paper, we present a multimodal system tha...
An intelligent emotion recognition system, interweaving psychological findings about emotion representation with analysis and evaluation of facial expressions has been generated a...
Roddy Cowie, Ellen Douglas-Cowie, John G. Taylor, ...
Due to the subjective nature of human perception, classification of the emotion of music is a challenging problem. Simply assigning an emotion class to a song segment in a determi...
In this paper, we investigate the emotion classification of web blog corpora using support vector machine (SVM) and conditional random field (CRF) machine learning techniques. The...
The paper investigates the role of an affective system as part of an ethologically-inspired action-selection mechanism for virtual animals in a 3D interactive graphics environment....