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VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
13 years 11 months ago
An Image-Warping Architecture for VR: Low Latency versus Image Quality
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
DAC
2008
ACM
14 years 6 months ago
Model checking based analysis of end-to-end latency in embedded, real-time systems with clock drifts
End-to-end latency of messages is an important design parameter that needs to be within specified bounds for the correct functioning of distributed real-time control systems. In t...
Swarup Mohalik, A. C. Rajeev, Manoj G. Dixit, S. R...