Sciweavers

FPLAY
2008
13 years 6 months ago
Exaggerated head motions for game viewpoint control
In this paper, we present an evaluation of exaggerated headcoupled camera motions in a game-like 3D object movement. Three exaggeration levels were compared to determine if the ex...
Robert J. Teather, Wolfgang Stürzlinger
PG
2002
IEEE
13 years 9 months ago
Example-Based Caricature Generation with Exaggeration
In this paper, we present a system that automatically generates caricatures from input face images. From example caricatures drawn by an artist, our caricature system learns how a...
Lin Liang, Hong Chen, Ying-Qing Xu, Heung-Yeung Sh...