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TOG
2012
193views Communications» more  TOG 2012»
11 years 7 months ago
Continuous character control with low-dimensional embeddings
Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...
IVA
2010
Springer
13 years 3 months ago
Interactive Motion Modeling and Parameterization by Direct Demonstration
Abstract. While interactive virtual humans are becoming widely used in education, training and therapeutic applications, building animations which are both realistic and parameteri...
Carlo Camporesi, Yazhou Huang, Marcelo Kallmann
CGA
1998
13 years 4 months ago
Verbs and Adverbs: Multidimensional Motion Interpolation
This paper describes methods and data structures used to leverage motion sequences of complex linked figures. We present a technique for interpolating between example motions der...
Charles Rose, Michael F. Cohen, Bobby Bodenheimer
CGF
2006
119views more  CGF 2006»
13 years 5 months ago
Splicing Upper-Body Actions with Locomotion
This paper presents a simple and efficient technique for synthesizing high-fidelity motions by attaching, or splicing, the upper-body action of one motion example to the lower-bod...
Rachel Heck, Lucas Kovar, Michael Gleicher