Automatic facial expression recognition has gained much attention during the last decade because of its potential application in areas such as more engaging humancomputer interfac...
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Data collected through a recent web-based survey show that the perception (i.e. labeling) of a human facial expression by a human observer is a subjective process, which results i...
Matteo Sorci, Jean-Philippe Thiran, J. Cruz, T. Ro...
Past research on automatic laughter detection has focused mainly on audio-based detection. Here we present an audiovisual approach to distinguishing laughter from speech and we sh...
We have developed a system that recognizes the facial expressions in Taiwanese Sign Language (TSL) using a phoneme-based strategy. A facial expression is decomposed into three faci...
DEIRA is a virtual agent commenting on virtual horse races in real time. DEIRA analyses the state of the race, acts emotionally and comments about the situation in a believable an...
Many first-hand accounts from individuals diagnosed with autism spectrum disorders (ASD) highlight the challenges inherent in processing high-speed, complex, and unpredictable soc...
Miriam Madsen, Rana El Kaliouby, Matthew Goodwin, ...
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Starting from the assumptions that human-ambient intelligence interaction will be improved by having more human-human like communications and that facial expressions are fundament...
Marco Paleari, Amandine Grizard, Christine L. Lise...
We present a new approach for the recognition of facial expressions from video sequences in the presence of occlusion. Although promising results have been reported in the literat...
Fabrice Bourel, Claude C. Chibelushi, Adrian A. Lo...