Sciweavers

AIIDE
2008
13 years 6 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
ICARIS
2004
Springer
13 years 10 months ago
Negative Selection Algorithm for Aircraft Fault Detection
We investigated a real-valued Negative Selection Algorithm (NSA) for fault detection in man-in-the-loop aircraft operation. The detection algorithm uses body-axes angular rate sens...
D. Dasgupta, K. KrishnaKumar, D. Wong, M. Berry
SRDS
2008
IEEE
13 years 11 months ago
Application-Level Recovery Mechanisms for Context-Aware Pervasive Computing
We identify here various kinds of failure conditions and robustness issues that arise in context-aware pervasive computing applications. Such conditions are related to failures in...
Devdatta Kulkarni, Anand Tripathi