Rule extraction is a technique aimed at transforming highly accurate opaque models like neural networks into comprehensible models without losing accuracy. G-REX is a rule extract...
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
Although timetabling has long been studied through constraint satisfaction based techniques, along with many alternatives, only recently work has been reported where distributed t...
We develop a formal system dealing `spatially' with certain aspects of uniformity and control during knowledge acquisition. To this end, we study an appropriate modality, whi...
Hidden Markov models are a powerful technique to model and classify temporal sequences, such as in speech and gesture recognition. However, defining these models is still an art: ...
Storyboards are commonly known as rows of pictures, which exemplarily sketch scenes in performing arts. The rows specify the sequence of scenes. The scenes themselves are illustra...
This paper presents proposals of certain extensions to the XTT knowledge representation model, a method of tabular specification for rule-based systems. The extensions concern
We present a Bayesian blackboard system for temporal perception, applied to a minidomain task in musical scene analysis. It is similar to the classic Copycat architecture (Hofstad...