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MANSCI
2007
101views more  MANSCI 2007»
13 years 4 months ago
Strategic Technology Choice and Capacity Investment Under Demand Uncertainty
This paper studies the impact of competition on a firm’s choice of technology (product-flexible or product-dedicated) and capacity investment decisions. Specifically, we mode...
Manu Goyal, Serguei Netessine
KBS
2007
74views more  KBS 2007»
13 years 4 months ago
GUIDE: Games with UML for interactive design exploration
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Jennifer Tenzer, Perdita Stevens
JCP
2007
118views more  JCP 2007»
13 years 4 months ago
Tutoring an Entire Game with Dynamic Strategy Graphs: The Mixed-Initiative Sudoku Tutor
Abstract— In this paper, we develop a mixed-initiative intelligent tutor for the game of Sudoku called MITS. We begin by developing a characterization of the strategies used in S...
Allan Caine, Robin Cohen
JACM
2007
160views more  JACM 2007»
13 years 4 months ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm
TEDU
2008
124views Education» more  TEDU 2008»
13 years 4 months ago
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents
The Killer Phrase game is a digital role-playing game where the player is the moderator of a discussion between two debating robots. In this article, the design steps for the creat...
Ulrike Spierling
TCS
2008
13 years 4 months ago
The role of information in the cop-robber game
We investigate the role of the information available to the players on the outcome of the cops and robbers game. This game takes place on a graph and players move along the edges ...
Volkan Isler, Nikhil Karnad
TCS
2008
13 years 4 months ago
The Magnus-Derek game
We introduce a new combinatorial game between two players: Magnus and Derek. Initially, a token is placed at position 0 on a round table with n positions. In each round of the gam...
Zhivko Prodanov Nedev, S. Muthukrishnan
AML
2005
82views more  AML 2005»
13 years 4 months ago
The canonical function game
The canonical function game is a game of length 1 introduced by W. Hugh Woodin which falls inside a class of games known as Neeman games. Using large cardinals, we show that it is...
Paul B. Larson
AIM
2005
13 years 4 months ago
General Game Playing: Overview of the AAAI Competition
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
SIAMDM
2008
89views more  SIAMDM 2008»
13 years 4 months ago
Planarity, Colorability, and Minor Games
Let m and b be positive integers and let F be a hypergraph. In an (m, b) Maker-Breaker game F two players, called Maker and Breaker, take turns selecting previously unclaimed vert...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...