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TOG
2008
106views more  TOG 2008»
13 years 4 months ago
BSGP: bulk-synchronous GPU programming
We present BSGP, a new programming language for general purpose computation on the GPU. A BSGP program looks much the same as a sequential C program. Programmers only need to supp...
Qiming Hou, Kun Zhou, Baining Guo
EGITALY
2006
13 years 6 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
GECCO
2007
Springer
160views Optimization» more  GECCO 2007»
13 years 10 months ago
Self-modifying cartesian genetic programming
In nature, systems with enormous numbers of components (i.e. cells) are evolved from a relatively small genotype. It has not yet been demonstrated that artificial evolution is su...
Simon Harding, Julian Francis Miller, Wolfgang Ban...
IPPS
2008
IEEE
13 years 11 months ago
Faster matrix-vector multiplication on GeForce 8800GTX
Recently a GPU has acquired programmability to perform general purpose computation fast by running ten thousands of threads concurrently. This paper presents a new algorithm for d...
N. Fujimoto
ASPLOS
2009
ACM
14 years 5 months ago
Understanding software approaches for GPGPU reliability
Even though graphics processors (GPUs) are becoming increasingly popular for general purpose computing, current (and likely near future) generations of GPUs do not provide hardwar...
Martin Dimitrov, Mike Mantor, Huiyang Zhou