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IRMA
2000
13 years 6 months ago
Bridging the gap between hard and soft information genres
The genre theory has been earlier introduced as a means for analyzing organizational communication. The terms hard and soft information genre have been employed to refer to the ex...
Anne Karjalainen, Airi Salminen
DIGRA
2003
Springer
13 years 10 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber